Okay We Get It, Now Nerf The Firestarter
#1
Posted 20 November 2014 - 03:06 PM
I am not saying anyone piloting them is bad, I am saying that I have been killed time and time again by arm-locked noobs that happened to walk around the right corner.
And on that note, IS mechs now have a massive advantage over most clan mechs. Yes there are some top tier clan mechs, but there are entire chassis that are unusable in the current state of the game. I will admit I am biased because of being both a Clan pilot and a Light Mech pilot, so I really got the short end of the stick here. But I am upset that i paid $30 for a DOA mech. I LOVE the Mist Lynx and enjoy piloting it, but it is inferior in every way to IS lights and even other Clan lights.
Long story short, the quirks went way too far on most mechs, and Clans need either a quirk pass or more buffs to our weapons. It is quite obvious at this point that the knee jerk reactions by the masses were not as needed as they claimed.
Also most are available via c-bills now, so they can not cry about pay to win, not that it was ever an issue.
TL;DR: read title
#2
Posted 20 November 2014 - 03:09 PM
In regards to the Clan Lights, well, jury is still out on the lynx, however the Ferret does a real good job, of imitating a light and making sure IS Lights' have a bad day.
Edited by Darian DelFord, 20 November 2014 - 03:11 PM.
#3
Posted 20 November 2014 - 03:10 PM
Darian DelFord, on 20 November 2014 - 03:09 PM, said:
Give. Me. The. Leg.
TWICE!
#4
Posted 20 November 2014 - 03:11 PM
#6
Posted 20 November 2014 - 03:15 PM
Darian DelFord, on 20 November 2014 - 03:09 PM, said:
In regards to the Clan Lights, well, jury is still out on the lynx, however the Ferret does a real good job, of imitating a light and making sure IS Lights' have a bad day.
I have the Lynx mastered, it does not get good enough, it is still too slow and fragile to matter. It is nimble, but the Spider is just as quick with better hitboxes and tonnage to play with.
Sure you can aim for the legs but it still moves that much faster than any clan mech.
MandyB, on 20 November 2014 - 03:11 PM, said:
Quirks will only get you so far. Especially on Clan Lights. The IS whiners did not have to "deal with" any clan superiority. They just whined until everything got nerfed to all hell.
#8
Posted 20 November 2014 - 03:17 PM
MerryIguana, on 20 November 2014 - 03:15 PM, said:
1 out of 4 top in class goes to IS. You'll be ok.
You say that like i care about any other weight class. I am saying why did a top chassis get buffed so heavy any way? they nerfed ECM into useless now, the raven is in need of quirks more then the FSA now.
#9
Posted 20 November 2014 - 03:18 PM
- Nerf Firestarter
- Clans UNDER powered
- Mist Lynx DOA
- IS Mechs over-quirked
- ECM now useless
#10
Posted 20 November 2014 - 03:19 PM
#11
Posted 20 November 2014 - 03:20 PM
Lucky Moniker, on 20 November 2014 - 03:17 PM, said:
Well i personally questioned why jenner 6 energy was tier 1 and firestarter 6 energy was tier 3 but c'est la vie
#12
Posted 20 November 2014 - 03:23 PM
Chemie, on 20 November 2014 - 03:19 PM, said:
While my clan mech gets 50m more range, it gets half the damage. and the FSA runs 30 kph faster. with a **** ton more armor.
Edited by Lucky Moniker, 20 November 2014 - 03:25 PM.
#13
Posted 20 November 2014 - 03:25 PM
Lucky Moniker, on 20 November 2014 - 03:23 PM, said:
I've argued from day 1 that clans aren't "op", but I've never
EVER
Even remotely thought they were "up" in any way.
#14
Posted 20 November 2014 - 03:26 PM
#15
Posted 20 November 2014 - 03:27 PM
Sandpit, on 20 November 2014 - 03:25 PM, said:
I've argued from day 1 that clans aren't "op", but I've never
EVER
Even remotely thought they were "up" in any way.
They're starting to get their Tier 4 and 5s, with a fair share of Tier 3s.
Some Clams are pretty bad.
3 are good, of course, so we must blanket nerf them all.
#16
Posted 20 November 2014 - 03:27 PM
- Commando
- Locust
- Raven (close, but not quite there yet)
- Puma
- Kit Fox
- Mist Lynx
#17
Posted 20 November 2014 - 03:28 PM
Lucky Moniker, on 20 November 2014 - 03:06 PM, said:
Stopped reading there.
Lucky Moniker, on 20 November 2014 - 03:26 PM, said:
The range matters a lot though, it's not always viable to shoot at something in that close range and if you go as much as 200m away (which is barely anything) the damage is severely diminished.
Edited by Pjwned, 20 November 2014 - 03:51 PM.
#18
Posted 20 November 2014 - 03:40 PM
+1 that the firestarter is OP.
#19
Posted 20 November 2014 - 03:42 PM
MerryIguana, on 20 November 2014 - 03:15 PM, said:
1 out of 4 top in class goes to IS. You'll be ok.
Dire Wolf is debatable. It has serious draw backs and soon the IS will have their own version of it available (King Crab).
I also think that a strong case for the Griffin and Shadowhawk can be made.
Edited by Kain Thul, 20 November 2014 - 03:43 PM.
#20
Posted 20 November 2014 - 03:43 PM
Alistair Winter, on 20 November 2014 - 03:27 PM, said:
- Commando
- Locust
- Raven (close, but not quite there yet)
- Puma
- Kit Fox
- Mist Lynx
That the Jenner can steadily fire 6 medium lasers is not fine, it is OP and needs the Nerf Hammer of Doom taken to it.
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